UX & Gamedesign

Het Centenspel
UX | Gamedesign
Centenspel is an educational game initiative by De Kracht van je Stem to educate Belgium’s next generation about government spending and finances through the splendour of games. Players assume the role of the minister of finance and are tasked with selecting their key policies, creating a budget and making one tough decision after another in order to keep Belgium’s employment, environment and economy in balance.
Working with Once Storytelling and Studio Hyperdrive at Leap Forward, I did the initial wireframes and game design. The underlying calculations of the game were created by the research group Policy Management at Hasselt University.